Revised 08/2023
ART 263 - Interactive Design I (3 CR.)
Course Description
Focuses on conceptualization and problem solving for interactive design. Instructs students in techniques specific to web, multimedia for the web and other Interactive design projects using current technology and standards. Interactive functionality and usability are covered. Part I of II. Lecture 2 hours. Studio instruction 2 hours. Total 4 hours per week.
General Course Purpose
Interactive Design I focuses on the creative development of interactive projects, specifically addressing the unique characteristics of design for interactive experiences. Incorporates applied studio solutions to interactive projects with an emphasis on web pages and web-based multimedia using current technology and standards.
Course Prerequisites/Corequisites
Prerequisites: ART, 116, and ART 140.
Course Objectives
Upon successful completion of this course, students will be able to:
- Apply design theories and principles to the interactive medium using current technologies
- Visually communicate through interactivity
- Use design problem solving techniques to accomplish professional level projects
- Progress toward professional standing in the field
- Discuss current issues and developments in the field using the vocabulary of Interactive Design
- Understand the particular opportunities and constraints inherent in digitally-delivered material
- Explore interactive design as a process of anticipating and planning for user driven alternatives within an information system
- To gain an understanding of the trade-offs between design imperatives and issues of implementability and computer performance
Major Topics to Be Included
- Conceptualization for the design of interactive experiences
- Problem solving for interactive design solutions
- Production of interactive projects using current technologies and standards
- Typography, color, and imagery specific to interactive design
- Ethical issues concerning design for the interactive medium
- How to research, conceptualize and produce optimized graphics
- Understanding the importance of visual cohesiveness and usability design
- Creating a storyboard for basic animation techniques
- How to define interactive and multimedia
- Working in teams and experiencing team dynamics
- Professionalism as applied to critiques and work presentation
- Understanding how interactive design development is different from, yet interrelated to other graphic design mediums such as print
- Basic mark-up to produce interactive projects
- File structure for basic to intermediate level Web sites
- Nomenclature of interactive design
- Diagramming experiences