Revised 01/2012

ART 207 - 3d Model Rendering (3 CR.)

Course Description

Provides the student with an advanced understanding of the principles of building three-dimensional objects, characters, and interior and exterior environments with current industry software. Lecture 2 hours. Studio instruction 2 hours. Total hours per week.

General Course Purpose

Develop technical skills for the construction of three-dimensional models and their application with other modules such as animation in current industry 3D software programs.

Course Prerequisites/Corequisites

Prerequisites: ART 130 and ART 131.

Course Objectives

Upon successful completion of this course, students will be able to: 

  • Build three-dimensional objects and environments
  • Explore the relationship between an object and its environment
  • Understand three-dimensional models and their use in multimedia design and animation
  • Apply forward and inverse kinematics
  • Work with particles and dynamics
  • Set keyframes and motion paths
  • Understand and the vocabulary associated with three-dimensional modeling, animation and rendering

Major Topics to Be Included

  • Strategies for building and modeling three-dimensional forms
  • 3D modeling tools
  • Lighting techniques and mapping
  • Texture and color mapping
  • Rendering techniques
  • Model with polygons
  • Familiarity with current software, hardware and operating systems