ART - Arts
3D COMPUTER DESIGN I
Prerequisite: ART 283 for part I or instructor's permission; part I for part II. Part I of II. Introduces fundamental concepts in 3D model building and animation: spline extrusion and motion, point editing, texture and mapping, ray tracing, rotoscoping, physical simulations, forward and inverse kinematics. Lecture 2 hours. Laboratory 4 hours. Total 6 hours per week.