Image Composer
Tour Image Composer
| Open Image Composer |
You can open Image Composer in several ways:
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| Tour Image Composer |
Work in Image Composer on a composition
space which by default appears on the screen as a white square on a gray
background. Image Composer refers to each graphical image that you work with as a sprite. On the top of the screen is a modified version of the standard Windows main menu bar. |
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| Just below it is the Image Composer toolbar. | ||
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| In a vertical line on the left side of the screen is the Image Composer toolbox. If you wish you can pull this toolbox away from the margin and it will re-format horizontally. | ||
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| Many of the buttons in this toolbox provide shortcuts to the various palettes of tools available in Image Composer. | ||
| The Selection button puts you in Selection Mode so that you can choose a sprite to work on. |
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Arrange button |
The Arrange button calls up the Arrange palette. From this palette you can rotate sprites and change the way sprites are layered on top of one another. | |
| The Cutout buttons calls up the Cutout palette. From here you can cut out portions of your sprite. |
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Text button |
The Text button calls up the Text palette. From here you can create graphical text. | |
| The Shapes button calls up the Shapes palette. From here you can create your own shaped sprites. |
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Paint button |
The Paint button calls up the Paint palette. From here you can apply a variety of effects to the color of a sprite. | |
| The Effects button calls up the Effects palette. From here you can apply a number of special effects to a sprite. |
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Texture Transfer button |
The Texture Transfer button calls up the Texture Transfer palette. From here you can transfer a variety of textures in a variety of ways from one sprite to another. | |
Zoom button |
The Zoom button allows you to zoom in and out on the composition space. You can set the level of the zoom with the Zoom Percent dropdown box on the main menu bar. |
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Pan button |
The Pan button allows you to move the composition space itself around on the screen. | |
| The Color Tuning button calls up the Color Tuning palette. From here you can more accurately set the color values of your sprite. |
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| Immediately below the toolbox on the left of the Image Composer screen is the Color Swatch button. Clicking on this button displays the Color Picker. From this dialog box you can select a color from an existing sprite or change the color you apply to sprites when you use the Paint and Effects palettes. |
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| To start working with Image Composer, choose File, New from the main menu or click on the New File button on the main menu. |
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| Saving Files | Image Composer saves its files with the .mic
(for Microsoft Image Composer) extension. When a file is saved with this extension,
everything on the white composition space
will be saved. If you want to save an individual sprite, select the sprite, then choose File, Save Selection As from the main menu. Be sure to select the file format you wish to save your image in. Image Composer supports the most common types of graphics files, including the gif and jpg formats you will use to save graphics to be used on a web site. |
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Image Composer
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Web Design Center
Last Revised: February 18, 2000
© Agatha Taormina