NVCC
COLLEGE-WIDE COURSE CONTENT SUMMARY
ART 207 – 3D MODEL RENDERING (3 CR.)
Course Description
Provides the student with an advanced understanding of the principles of building three-dimensional objects, characters, and interior and exterior environments with current industry software. Lecture 2 hours. Studio instruction 2 hours. Total hours per week.
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General Course Purpose
Develop technical skills for the construction of three-dimensional models and their application with other modules such as animation in current industry 3D software programs.
Course Prerequisites/Co-requisites
Prerequisites are ART 130 Multimedia I and ART 131 Fundamentals of Design I.
Course Objectives
Upon completion of
the course, the student will be able to:
- Build three-dimensional
objects and environments
- Explore the relationship
between an object and its environment
- Understand three-dimensional models and their use in multimedia design and animation
- Apply forward and inverse kinematics
- Work with particles and dynamics
- Set keyframes and motion paths
- Understand and the vocabulary associated with three-dimensional modeling, animation and rendering
Major Topics to be Included
- Strategies for building and modeling thre-dimensional
forms
- 3D modeling tools
- Lighting techniques and mapping
- Texture and coolor mapping
- Rendering techniques
- Model with polygons
- Familiarity with current software, hardware and operating systems
Revised 1/2012
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