1. To gain a better
understanding of the concepts and techniques of three dimensional
form.
2. Through specific problem solving, students will explore the three dimensional
elements
of line, mass, plane, space, texture, volume.
3. A wide spectrum of creative thinking techniques is encouraged.
1. Self -Portrait Relief: You will start with a digital image of yourself.
This image will be used to create a background for a self portrait relief.
Transform the image in some way, i.e. photoshop, digitize it, cut it up
and or re-organize it in some fashion. You may also raise areas within
the photographic background. This image should be mounted on either wood
or foam core. After creating this photographic background you will create
a grid type element out of found materials, which have some personal meaning
to you. These materials will be attached to the surface of the image by
the use of a linear material such as pins, nails, thin wooden dowels. Choice
of scale is up to you.
ELEMENTS:
Line
Texture
Volume
Mass
Space
PRINCIPALS:
Movement
Balance
Unity
Expansion
Structure
ARTISTS: Lucas Samaras
2. Trap / Cage:
You will formulate a definition of a trap/cage. After defining "trap", "trapping",
or being "trapped", you will create that object or
state of being.
ELEMENTS:
Volume
Space
Mass
PRINCIPALS:
Tension
Movement
Structure
ARTISTS: Martin Puryear,
Alexander Calder, Judy Pfaff, Richard Serra, Jean Tinguely.
3. Activating
the Space Between the Wall and Floor: We will discuss
the perception of space and where we exist in it. We will then
compare the difference between persoanl and public space. Assignment:
Create a 3-D work that activates the space between the wall
and floor.
ELEMENTS:
Line
Texture
Shadow
Form
Mass
Space
Color
PRINCIPALS:
Balance
Movement
Tension
Unity
Modules
Scale
ARTISTS: Robert Morris,
Donald Judd, Tony Smith, Robert Smithson, Dan Flavin, Louise
Nevelson, Eva Hesse, Richard Serra
4. Skin
/ Structure: Using any type of rigid, linear material
such as balsa wood, twigs, wire, metal tubing and light coverings
such as rice paper, plastic, mylar, sheet fabric, etc. to create
a piece in which the "skin" and the structure that supports
it are equally importnat. References to kites, flight vehicles,
or oriental design may develop.
ELEMENTS:
Space
Light
Line
Shadow
Form
Volume
Plane
Mass
PRINCIPALS:
Balance
Contrast
Modules
Movement
Unity
Expansion
Tension
Repetition
ARTISTS: Carol Hepper,
Martin Puryear, Mario Merz, Lee Bonteceau