DESIGN 3
Northern Virginia Community College, Alexandria Campus
Rebecca Kamen - 703 845-6095
(Office hours will be announced 1 hour before
class)
Email: rkamen@nvcc.edu
Course Objectives: At the end of the course, students will understand and be
able to use the following objectives in future work.
1. To gain a better understanding of the concepts and techniques of three dimensional
form.
2. Through specific problem solving, students will explore the three dimensional elements
of line, mass, plane, space, texture, volume.
3. A wide spectrum of creative thinking techniques is encouraged.
PROBLEMS:
1. Self -Portrait Relief: You will start with a digital image of yourself.
This image will be used to create a background for a self portrait relief.
Transform the image in some way, i.e. photoshop, digitize it, cut it up and
or re-organize it in some fashion. You may also raise areas within the photographic
background. This image should be mounted on either wood or foam core. After
creating this photographic background you will create a grid type element
out of found materials, which have some personal meaning to you. These materials
will be attached to the surface of the image by the use of a linear material
such as pins, nails, thin wooden dowels. Choice of scale is up to you.
ELEMENTS:
Line
Texture
Volume
Mass
SpacePRINCIPALS:
Movement
Balance
Unity
Expansion
Structure
ARTISTS: Lucas Samaras
2. Trap / Cage: You will formulate a definition of a trap/cage. After defining "trap", "trapping", or being "trapped", you will create that object or state of being.
ELEMENTS:
Volume
Space
MassPRINCIPALS:
Tension
Movement
Structure
ARTISTS: Martin Puryear, Alexander Calder, Judy Pfaff, Richard Serra, Jean Tinguely.
3. Activating the Space Between the Wall and Floor: We will discuss the perception of space and where we exist in it. We will then compare the difference between persoanl and public space. Assignment: Create a 3-D work that activates the space between the wall and floor.
ELEMENTS:
Line
Texture
Shadow
Form
Mass
Space
ColorPRINCIPALS:
Balance
Movement
Tension
Unity
Modules
Scale
ARTISTS: Robert Morris, Donald Judd, Tony Smith, Robert Smithson, Dan Flavin, Louise Nevelson, Eva Hesse, Richard Serra
4. Skin / Structure: Using
any type of rigid, linear material such as balsa wood, twigs, wire, metal tubing
and light coverings such as rice paper, plastic,
mylar, sheet fabric, etc. to create a piece in which the "skin" and
the structure that supports it are equally importnat. References to kites,
flight vehicles, or oriental design may develop.
ELEMENTS:
Space
Light
Line
Shadow
Form
Volume
Plane
MassPRINCIPALS:
Balance
Contrast
Modules
Movement
Unity
Expansion
Tension
Repetition
ARTISTS: Carol Hepper, Martin Puryear, Mario Merz, Lee Bonteceau